A downloadable game

Ready for a one-on-one "Bomb Card Showdown" with your Hololive idol? It was supposed to be just a friendly game with Gura, but something feels… off. A shadow lurks beneath her usual smile, twisting her expressions as you begin each turn. This is no ordinary game—it’s a fight against the darkness creeping into her soul.

In Bomb Card, every play brings you closer to saving—or succumbing to—Gura's mysterious alter ego. Your goal is clear: outsmart her, dodge the bomb card, and escape her dark side's grasp. But the bomb holds a hidden countdown, and its power grows as the rounds go on, fueling Gura’s corruption. She may flash you a genuine grin, or her expression might hint at the bomb’s deadly timing. Use every clue to stay in control.


Game Rule (Read Carefully):
In Bomb Card, your goal is to avoid drawing the bomb card. Each round, you and the opponent take turns playing numbered cards from 2 to 5. Play a card with a equal or higher number than your opponent’s last card to stay in the round. If you can't or choose to give up, you must draw a card from the opponent's hand, potentially drawing the bomb. If you drop the bomb, you will immediately get hurt. If you health run out, you lose the game

Use Space to show/hide cards. A/D to navigate through the cards. Press E to Play a card. Hold R to end current turn.

This game also support gamepad:
Use South Button to show/hide cards. Left/right to navigate. North Button to play card. Hold west Button to end turn.


Credits for developers:

Programmer: Charlie Dreemur, びしゃみみ(Bishamimi)
Animation: Flandrage, Charlie Dreemur
Artist: びしゃみみ(Bishamimi)
Audio: Lucaric

Reference/Credits:  
Music uses ideas from the music of "Hololive ERROR." The Hololive logo and trademark are property of COVER Corporation.

Gawr Gura model  from がうる・ぐら【公式】

Download

Download
BombCardShowdown.zip 301 MB

Comments

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Very cute and love the aesthetic lighting and Gura's expressions. I lost with the bomb card, I believe, but it told me to draw a card? And the controls stopped working.
After starting the game up again, I could see now that "ending turn" really means to restart the game. I thought I'd see red Gura, but nope. Either way, this gets a plus from me.